Jan 22
file. Such a huge time-saver. Still needs some performance tweaks ("mip-mapping" the canyon vertices
is an option we're considering), but, hey, it runs!
Sneak Preview: One-Hot Gaming's First Title
Everything's finally OpenGL ES 1.1 compatible, and all GLUT calls are
converted to Cocoa Touch.
file. Such a huge time-saver. Still needs some performance tweaks ("mip-mapping" the canyon vertices
is an option we're considering), but, hey, it runs!


